(Place it below Yanfly Keyboard Config and Button Common Events if using those plugins)Ĭonfigure the plugin parameters to suit your needs. Open the plugin manager and add Ritter_ActiveItem_System Plugin. Once the desired positioning and scale is found Simply take the values you are given on screen and place them in the plugin parameters for each offset and scale.ĭownload the plugin file and place it in your projects js/plugins folder. In Developer Mode the developer has access to buttons which adjust the position and scale of the Pop Up Display.
Added ability to use Icons instead of image files.Configure the plugin parameters to your needs and you're good to go!.No script calls required! All script calls are optional.Set Button names and default bindings for regular and wasd button mapping right in plugin parameters! (Optional if using Yanfly Keyboard Config).
Full compatibility with Yanfly Keyboard Config plugin! (Optional).Easily configure toggle buttons & use item button right in plugin parameters!.Use whatever size images you wish for your Pop Up Display Items, or if Icons are more your thing you can use those instead! Includes everything you need to display the Current Active Item, Next Active Item, Previous Active Item and Quantity of active item!Įasy to work with plugin parameters for quick and easy setup!Įasily customize the Pop Up Display position to your needs using Developer Mode! Set up your items in the database as you normally do, giving them all effects you desire including executing a common event on item use! Press a button to toggle backward and/or forward through active items and press a button to use it! Toggle through and use items on the game map!ĭesigned for use in Action Battle Systems like Chrono Engine.